Assembling L2EMU ENTERPRICE Gracia Final of 22.10.2009

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Uploaded: 22.10.2009
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GS: CT2.3 revision 99
+ Rework calc elementals CT2.3 (-300 <> 300), for test EntEllowTest = true, like retail
+ Implement enchant system CT2.3 (with support items)
correct base overenchant chances on config, 66 for all items enchant scrolls / blessed enchant scrolls, for crystal scrolls - 75, http://l2wh.com/ -> OE
+ Clear allow crystal scroll option

DP revision 129
+ Fix skill "Death Mark"
+ Fix enchant skill "Death Mark"
+ Fix chance done effect skill "Real Target"
+ Fix chance skills "Bless the Blood", "PvP Armor - Mirage", "PvP Armor - Speed \u200b\u200bDown", "PvP Armor - Heal", "PvP Armor - Critical Down", "PvP Armor - Damage Down"
+ Corrects for hair accessories
+ Fix some summon stats, tnx GoodShadow
+ Fix Improved pets regenmp stat
+ Spawn for Gracia Keltus loc, Seed loc
+ Fix Vengeance skill
+ Add drop forgotten scrolls and begin for next step
+ Six Sens fix remove mp consume base stat
+ Add missing dialog for Hiding Behind The Truth
+ Fix mob elemental resists
+ Add quest PailakaSongOfIceAndFire
+ Fix Frost Wall target
+ Skill enchantLevel = "76" for 3 prof. Done
+ Fix enchant to 15 levels for some 3th prof skills
+ Fix chance skills Curse of Shade && Mass Curse of Shade
GS: CT2.3 Revision 112
+ Fix fly
+ Add fly transformation condition
+ Fix for teleport players && characters
+ Add crest to town mobs

DP revision 151
+ Many skill fixes
+ Fix fly transformations
GS: CT2.3 revision 139
+ Fix pets regen HP / MP
+ Fix for consume potions && herbs - if consume count from skill = 0 - handler automatic destroy item
+ Fix / implement level based modifier http://www.l2guru.com/forum/showthread.php?t=119600
The preamble: The following chart contains a theory based on my observations on Skill level vs. Target level with regards to: * Level based land rate. * Level based skill / magic critical's. * Level based fizzle rate. * Lethal Strike rate.
+ Implement bonus level modifier for http://www.lineage2.com/news/kamael_02.html
The following combat stats have been increased significantly for players who are level 70 and higher: * Accuracy & Evasion * Critical Rate * Magic Resistance
+ Fix PvP skills using, historical fix
+ Fix - improved pets not buff if self buffed "buff control"
+ Improvements - improved pets rebuff if duration buff lower 20 sec
+ Fix fly for skill type INSTANT_JUMP (using in the skill Shadow Step)


DP revision 165
+ Fix 1169 (Curce Fear) for PvP - http://www.lineage2.com/news/interlude_03.html
The fleeing effect of Curse Fear and Horror has been changed to now affect players.
+ Fix improved pets have Buff Control
+ Some fix time pets buffs - 120 sec for all
+ # 122, tnx GoodShadow, checked
+ Fix skill 821 (shadow step), not have min distance, test # 121
+ Fix Aura Sink
GS: CT2.3 revision 148
+ Fix overenchant HP bonus for S84 items
+ Add ConditionTargetActiveEffectIdDynamic - using for hellbound, 9702 && summons
+ Register detection,
+ Corrects for Hide && mobs, test hide / detection - done
+ Fix check cursed weapon already dropped - then not drop new
+ Try move stop

DP revision 170
+ Fix Baium teleprompter
+ Implement active_effect_id_dynamic condition, using in HB zone (for summons check condition on owner, for pets - on pets), NEED GS UPDATE 142+
+ Add drop Forgotten Scroll - Hide, Critical of Paagrio, Condition of Paagrio, Combat Of Paagrio
+ Update kamalokas mobs stats

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