Might & Magic 10 Legacy, UPLAY Account

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Uploaded: 12.12.2016
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Description

Might & Magic 10 Legacy, UPLAY Account

BUYING THIS GOODS YOU AUTOMATICALLY AGREE TO THE CONDITIONS OF THE SELLER:

1.The store provides you immediately after payment - Account. All accounts have the form - LOGIN: PASSWORD.
2.The language was not checked. If you are not satisfied with the language in the game this is not a reason to replace or return!
3.Access to the mail is not provided.
4.Many games may contain other games, such games are a bonus.
5.All operations for the change of data are carried out by the buyer. We do not provide methods for changing data.
6.We are not responsible for your actions. Can you change the password / resold / gave the friend / computer viruses / etc ..?
7.Refund only if the seller is unable to make a replacement within 72 hours from the date of purchase, otherwise there is no refund.
8.Claims and replacements only with the provision of video purchase and data entry in the account (Recommended programs: for recording - http://www.bandicam.com/en , for downloading - http://www.dropmefiles.com ).

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HOW TO PLAY:
1.Download the game client: https://uplay.ubi.com
2.We launch and authorize the details we have from us - LOGIN: PASSWORD.
3.Playing.

Additional information

The plot starts after the events of the sixth "Heroes", and references, familiar characters and old conflicts are full here. Some of the Griffin family, some of the heroes of the sword and magic, and even Craig Hack, this time a retired pirate, were all on Aegina. Meanwhile, a "violent quartet" of adventurers - our detachment - arrives in the small port town of Sorpigal.

It will be necessary to begin, as it was, from the creation of this very detachment. Four races (people, elves, gnomes and orcs) with three classes each and a short set of skills - in comparison with what was in the previous parts of the series, the role system is poor, but there is still something to think about. You can choose the balance: take the warrior - "tank", the arrow and two magicians - combat and healer. You can experiment and type, for example, four mages - not the fact that such a party can survive some battles, but once there is room for creativity, it´s a sin not to use it.

Such an important part of the series, as the development and growth of controlled characters, in the tenth part was not affected. As before, with each level we train skills, look for teachers and move on to new levels of skill - from beginners to masters. Watching how the four adventurers turns from a team of green krivorochek into legendary heroes is a great pleasure. This element M & M new developers were able to transfer as expected.

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