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Hitman: Absolution™ [STEAM]

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Description

More info: Hitman: Absolution

Hitman: Absolution - level consists of several (up to five) sublevels, and 47th have for several sublevels of the way to the main goal, incidentally killing enemies, minions, destroy the main enemy, and then break through the encirclement of police or thugs. There are more secretive and less "Masquerade": the enemies have learned to expose the masking, and there will rarely cover, allowing unimpeded pace the level without the risk of getting a bullet in the forehead (which is interesting: all such cover - the unique characters like a judge or a drug dealer, which would seem to everyone should know in person). In Hitman: Absolution all levels are passable in a suit, without disguises: one - elementary, others - with great difficulty. The game Hitman: Absolution disappeared syringes with poison and sleeping pills. Instead, the 47th learned to neutralize the guards with his bare hands. The game Hitman: Absolution came the so-called "instinct": for a limited time 47 minutes could look over the wall, to see enemies in the crowd, to anticipate their way, "to pretend to be a hose," so that the enemy does not recognize the stranger, and slow time to quick perform a series of well-aimed shots. In the course of the successful implementation of tasks instinct updated. Instinct replace cards from the previous series: the plot, 47 one against all, and acts according to the circumstances, and is not guided by elaborated plan. The game Hitman: Absolution were programmed accidents: the purpose of electricity can kill, push from the balcony, burn, poison, relieve heavy object on it ... To get a rating of "Silent Killer", it is necessary not to fall in the eyes of the enemies, kill all targets accident or branded noose and dispense with unnecessary deaths. And, of course, none of the body except the accident victims, should not be found. 47 may wear a limited arsenal - one helper object, one machine, one explosive charge, and so on. D. (AMT Silverballer pair of pistols and a noose, if any, are at a level never fade). But any weapon - absolutely anyone, even a sniper rifle - you can hide myself. By brand Silverballer´am added silencers. Much of the plot of Hitman: Absolution opens directly in the course of missions, from the conversations. To do this, at the levels it was necessary to place a lot of triggers, and at the same time to cut the number of passing options, often to one or two. Added the achievement system, which, on the one hand, be encouraged to re-passing, on the other - to give the programmed exotic methods of killing enemies.

After purchase, you get a game account steam (steam) which has licensed the game Hitman: Absolution. As you have purchased steam (Steam) account but the game Hitman: Absolution can get other games, such as:

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