Activation keys

Thief Gold (STEAM Region Free) cd-key

This product is out of stock. Subscribe for notification of when the product is back in stock.

Try to search similar items from other sellers.

Sold: 7 last one 04.02.2019
Refunds: 0


Product description

Thief Gold (STEAM Region Free) cd-key Thief Gold (STEAM Region Free) cd-key Thief Gold (STEAM Region Free) cd-key Thief Gold (STEAM Region Free) cd-key Thief Gold (STEAM Region Free) cd-key Thief Gold (STEAM Region Free) cd-key Thief Gold (STEAM Region Free) cd-key Thief Gold (STEAM Region Free) cd-key Thief Gold (STEAM Region Free) cd-key


The key is activated in STEAM.
Language games English.
You can set a crack site http://www.zoneofgames.ru/games/thief_the_dark_project.html

Gold game. One of those games that influenced the course of the history of the gaming industry. The setting - the first thing worth mentioning. At the heart of the game environment, in principle, is a medieval Gothic. But in fact, the style of the game is a pretty bold crossover all sorts of styles. In addition to the elements of the Middle Ages, there coexist Victorian fantasy, as well as two of punk as "steam" and "techno" (although their potential is greater disclosed in the 2nd part of the franchise). Above all, the game is just teeming (of varying degrees mozgovykruchivaemosti) mysticism, incredible landscapes (which, perhaps, it would be difficult to create without the help of agents), all sorts of strange "animals" ... and something pohlesche :) Also, all content filling games fiercely complements just rolls atmospherics - particularly because of the sounds and ambient soundtrack. In short, in terms of the setting and the style of this game was truly unique - and therefore served as the inspiration behind a multitude of contemporary creations.
Well, setting the setting - and the game is still far from being a breakthrough because of it. And the whole point of the game mechanics. First of all - it's very stealth component. Yes, at that time, this element has not been a new word in igroproma. However, to make full stealth-action game in the first person, and even with a bunch of different subtleties and nuances (eg, the level of anxiety in the NPC, light levels, methods of neutralization of the NPC, the elements of parkour (!), And others.), It seems no one before It managed (and therefore the developers simply do decide to choose a name for the genre of the game - First Person Sneaker). Next - the idea itself is sort of simulation of professional thief looked at the time very fresh and interesting. "Steal - Thou shalt not kill" - that's what we were told the game. Of course, if you play the difficulty other than the "expert", it is possible to arrange a "steal-kill". In connection with the notion of "thief" becomes irrelevant - rather too "robber". In addition, you can lose nehily share (gemmornosti varying degrees) of additional conditions in the missions. Why not play on the "expert", I think - not quite canonical. Nevertheless, despite all the "neubiystvennost" and "tihost" this level of complexity, you will be chopped with someone ... because you can not just kill people :)
Finally, we note that the game is not very weak and he delivers SG Garrett - with its opupeniya voice, and all sorts of sarcastic and cynical remarks! )) (And do not try to put a voice crack - even if English is completely at the hearing do not perceive!)
In general, the game from the category of "classic" standing on a par with games such as Half-Life. Strong fan base has to this day. However, the fortress is known to be expressed not in numbers. And all because not everyone will be able to fully digest the game Thief. When the setting itself and the game universe can still attract enough people, the relentless complexity, confusion and darkness prohibitive (and more and sometimes with achnost #: D - and even such that the game can be safely attribute the tag "horror") can be quite a calm deprive themselves of the mass. Well, right: Thief - a test for the strong :)

Additional information

Unmatched for its time, the game (and now), has earned his 92 points in the metascore, transmitted the very essence of stealth. The game is not about the theft at all (there is a minor problem), and zombies, skeletons and magic tear pattern to anyone who expect rich mansions of festivities meanie (although it is).

Feedback

0
Period
1 month 3 months 12 months
0 0 0
0 0 0
In order to counter copyright infringement and property rights, we ask you to immediately inform us at support@plati.market the fact of such violations and to provide us with reliable information confirming your copyrights or rights of ownership. Email must contain your contact information (name, phone number, etc.)

This website uses cookies to provide a more effective user experience. See our Cookie policy for details.